Update: Version 0.2.a
2019-09-17Shootin' Showdown • Added: Power-ups, 5% chance to drop and can be picked up by deputies • Added: A manual reload button for revolver • Added: Visual feedback when hit by bandito • Added: Punches now make sound • Added: Punches now have a cool-down. • Changed: enemy spawn rate is now based on number of players • Fixed: Enemies spawning past round complete. • Fixed: Score being in reverse order • Fixed: Big enemies take 3 punches Guessing Gallery • Added: Ability to change round time • Added: Remembers previous players when (Play Again?) is pressed • Added: Game remembers 1st person / no hint options after the round . • Changed: Inconsistency on the easel, some buttons you have to push (Delete / back) while other buttons (next, pick a word) are point and click • Changed: Hold to grab paintbrush and painter's pallet • Fixed: Score being in reverse order
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Perspective Detective • Fixed: Players not controlling their own character. • Fixed: Score being in reverse order • Fixed: Removed ability to trap pedestrians in park. Mission Control • Fixed: A player was duplicated on screen as logged in once the game started • Fixed: Controls don't indicate the state of anything - Levers don't have numbers to indicate their position, don't show off/on, they don't give any sort of indication of "working" when you push them General • Added: Fullscreen mode in settings. • Added: Small cosmetic tweeks.





