Updated Patrol and Equipment Mechanics
2020-01-06New Patrol Mechanics: Dock Room Changes • Dock rooms now spawn two of four different options • Available options are hull repair, max hull health boost, temporary hull boost, and granting a single use super. New Patrol Mechanics: Single Use Supers • Players can now get single use supers to use in patrol mode. • These supers allow players to quickly clear rooms, or escape certain death. They are especially helpful for boss fights. Equipment Mechanics: Unlock via achievements • Multiplayer ships/designs are now unlocked by completing in-game achievements. • Equipment in Patrol modes is not unlocked by completing in-game achievements. Updates • Adjusted starting zone positions for single player maps. • Removed legacy control keybindings from the game. Fixes • Fixed lighting issues which affected all maps.
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• Fixed colliders on the follow maps: Patrol Cave, Patrol Canyon, 2v2 Canyon, and 2v2 Cave. • Fixed issue where the Repulsor Boss could heal while the game was paused. • Fixed rank readout when play exceeds Amethyst Rank 5. • Fixed collider issues in 1v1 maps which allowed players to leave the map. • Fixed visual issue when promoting from Silver Rank 3 to Silver Rank 4. • Fixed visual gap in single player exit walls. • Fixed text formatting for the keybinding menu. • Fixed being able to use ESC as a keybinding. • Fixed keybind display in the tutorial when using number keys. • Fixed keybinding issues with modifier keys.