Celestial Alignment Update
2020-10-26The latest round of updates in mainly focused on some performance items, the HUD, and working with celestials. Several other items included below: • Update to HUD for more usability. Overlapping HUD items further away will fade behind closer ones. Active target will always appear in front. • Some celestial updates to Nidium to fill in the empty area of the system. • Added more Elpin to Celor system. • Fixed issue when merging Astrela and Tserilecx where some materials in storage didn't merge. • Several updates to Astralecx model, textures, and engine effect. • Navigation pop-up could appear on occasion when communications was active, fixed. • Minor updates to audio and UI. • Changes to Hohlrom menu for easier understanding of resources required, also better clearance checking. • Updates to Lygate system for better clearance checking and object behavior after jump.
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• Changes to anomaly missions and effects to better show that specific anomalies have been sealed. • Items in orbit of an Excos target world are now removed. • General performance updates to loading star systems, objects, and some UI items. • NAV radial occasionally showed on non-player owned vessels, fixed.





