Update notes for 28 May 2024
2024-05-28Hi everyone! A lovely update for OscarWildeCard today. It fixes a few bugs, adds more conversations between the guests and changes the gameplay to make things a bit smoother. With this update I feel the game has reached a really happy place. So I'm unlikely to make major changes to it now that might unbalance it. instead any future ideas would go into OscarWildeCard 2 (Sub header: Pool Party? Rough Trade? Dorian Graybeard???)! I am monitoring feedback and expect to do a few balance and bugs releases in the future (although I can never promise any updates). I have started work on a new game! Gaystation Sunside, a gay-friendly RPG. I will have more details later this year and I hope you'll come with me on the next adventure! Thanks as always, Luke Changes • change gameplay so that a full hand is always dealt even if it means a reshuffle is required
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• warn about the AI strategy in battle descriptions • prevent mouse from dragging wildecards • fix bug when placing Tycho next to Brutus • fix bug when AI attempts to use adjust points on a friendly guest • fix incorrectly sized image of Brutus in The Entertainer • turn down battle SFX • update background art • add some new introduction texts when starting a battle • add option to reset story in the gameplay menu • block battle buttons when characters are talking • add keypad enter as a trigger for speech bubbles • punch up some dialogue • more banter from guests when placed at table • more banter from guests when they are attracted to other guests • more banter from guests when they seduce or are seduced





