Post-Launch Hotfix!
2026-03-11Patch Notes: New Additions: • Added SPEEDY UPGRADE Option to Gameplay options ( Skips UI celebration when upgrading, decreases hold time needed to purchase upgrade ) • Proper icons added for Robodex enemies Balancing / Tuning: • Lazeye range reduced to 4.5, • Wolfie range reduced to 3.5, • GameSpeed scale reduced to 1.3 and 1.6, • Increased Skrap-Elem and Skrap-Phys HP in Biome 3 from 140 to 280, reduced bias to 0.6 each • Lowered Snobahl bias in Biome 3 to .5, • Increased Carrier HP from 200 to 800, lowered Bias to .1, • Increased Megajet HP from 750 to 1000, lowered Bias to .3, • Increased Krush HP from 500 to 1000, lowered Bias to .3, • Wolfie's Rift Pounce has been changed to happen on proc, with a flat freeze time of 2 seconds. (This is to address his current stun-lock) Bug Fixes: • Fixed Bosses and Minibosses not properly recording to Robodex
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• Fixed Skrap_Phys from not revealing in the Robodex • Fixed a Spelling mistake in Sprouden's Seed Split Perk Description • Removed Crunchy Mode from graphics options • Fixed Monster Upgrades letting you purchase upgrades you can't afford (Goodbye star debt) • Fixed Prestige button from persisting after leaving the Monster Upgrades screen • Fixed Intro Stinger not properly scaling with SFX Volume • Fixed Egg volume not properly scaling with SFX Volume • Fixed Bulldoze not properly scaling with SFX Volume • Fixed Monster Upgrade background color remaining Yellow after prestige • Removed Tier 3 Upgrades from Base Upgrade Screen • Fixed "MAXED OUT" Obscuring current value in Base Upgrade Screen • Corrected Robodex Info - Wave Encountered for all Robots • Fixed Blocked Tiles tutorial continuing to pop • Fixed Hard Difficulty lock/unlock state not updating when switching biomes • Fixed Gloree's Conviction perk resetting upon Evolution • Fixed Evolution glow not carrying over when monsters evolved • Fixed Date on News Window





