Update 52: Cockpit camera smoothing, Skills, Agent O. NPC Hueys, Bugfixes
2026-09-20COCKPIT CAMERA SMOOTHING: * Most airplanes and helicopters now use separate camera to render interior and instruments thus enabling main player camera to use proper smoothing without causing jitter (resulting in higher felt framerate in cockpit view). It applies to these aircraft: F-4, F-5, OV-10, O-1A, O-2A, A-1, A-37B, PC-6, AN-2, Sesna 170B, MIG-17, MIG-21, Mi-8, H-13, OH-6, CH-47, CH-54, AH-1G, AH-56 and all Hueys. Rest will be added soon. SKILLS: * Skills display (Inventory page 3) has been updated to now have 3 skills pages that can be cycled using 'K' key. Font is also smaller now to allow more lines per page. * Radio Operator skill now decreases cooldown times for radio requests up to 33% (higher rank also decrease it).
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* Perception skill over 10 now gives a small chance of getting new "Sixth Sense(!)" skill gain when enemies are in the area and player isn't moving. Higher perception skill increases the odds. * Anti Aircraft skill now gives +1 SA7/FIM43 missiles at lvl 25 and +2 at lvl 50. * Incendiary Weapons skill now gives +1 M34/Molotov at lvl 25 and +2 at lvl 50. * Artillery skill now gives +2 Mortar rounds at lvl 25 and +4 at lvl 50. * Archery skill not saving for U.S. player fixed. NEW STUFF / IMPROVEMENTS: * Agent Orange Hueys (with map icon) will now sometimes be deployed automatically. * Smoke grenades are now also refilled at normal secondary ammo crates. BUGFIXES: * Attempt at fixing issue in loaded games where some captured bases flips back to original faction on load due to various soldiers of original faction being present. * Attempt at fixing issue in loaded games where some captured bases still have active land vehicles of opposing faction. * Loyalty stat of all villages should now save and load properly thus also ensuring captured villages won't flip back to original faction on load. * Population of villages should now save and load properly for all. * Fix attempt for PT-76 destroyed model issues.* * Fix attempt for BTR-60 destroyed model issues.* * Lighter light source should now persist as intended and not go away after a few seconds. * Cars in Vietnam that had U.S. civilian occupants are now changed to have Vietnamese. * Issue with some projectiles in NPC ammo pool sometimes having unintended visual remnants of ZU23 particles has now been rectified. NOTES: I was sick for two weeks so that's why this update took so long. I didn't have time to test everything as much as I would have liked, so please let me know how well the captured base load changes works, or if you find issues with cockpits etc. Thank you.





