Small Update - Patch 0.7.1
2022-09-09Hey everyone! I've just uploaded a new minor patch that fixes many longstanding bugs & enhances/refines a few aspects of the game. These last few months I've been working non-stop on building new gameplay features & creating new mechanics/systems for the upcoming major content patch. However these new features are still a little while away, so for the most part this patch is mainly for stability & bug fixes, with a few visual enhancements & quality of life improvements sprinkled in. Here are the patch notes: Minor Update 0.7.1: • Foliage is now randomly spread around on grass, giving the background terrain a much improved look • Rebalanced many customer stat changes when using many basic objects like drink fountains • Many clunky GUI elements like buttons have been completely remade, to allow for future expandability
Read the full notes
• Hotkeys are now available for many NPC/Object actions like Selling, Relocating etc.. • Improvements made to object placement & construction tools • Construction costs are now paid up front when placed rather than upon being built • New sound effects added for various NPC actions • Improvements made to customer AI while injured • Significantly improved load times, especially with large rec centers • Some minor balance changes have been made to daily bonuses • Laying groundwork for the upcoming major content patch • Mess now correctly affects injured customers' recovery rate, nearby mess increases HP loss while no nearby mess decreases HP loss • The new-game checklist is now completable while the lighting engine is disabled • Fixed bug causing certain zone hours to restrict customers at incorrect times • Fixed a number of object/equipment related visual issues • Fixed issue causing incorrect trees to be cut down • Fixed a crash which may occur while using the 'Room' tool • Fixed crash that may occur when using arrow keys in the planner • Fixed error which may occur after calling in a nurse • Fixed issue allowing both customer review text lines to be the same • Various performance improvements to reduce fps stutter • Many additional unlisted changes & bug fixes Final Note: While it's a bit early to go into the upcoming features right now, I'm planning to post a big progress update soon which will detail & show what's coming in the next major patch, once it all starts coming together. Thank you all for your continued support!





